Talk: Xcode to Unreal Engine - Lessons Learned from Doing the Impossible
So your boss watched that WWDC video and wants to create an AR experience, but you’re a native mobile shop so your clients expect a native iOS experience. What’s a dev to do?
Exploring new frameworks is always exciting, but that can quickly turn into terror when you realize there is no documentation readily available. This talk will include a knowledge share of the process to create a custom plugin for providing a high-quality 3D experience inside a native mobile environment, as well as lessons learned along the way.
So your boss watched that WWDC video and wants to create an...