Workshop: Building an educational game with .NET Core and Unity3D. Part 2/2

If you are waiting for a deep dive into .NET Core, the Microsoft Compiler Platform and Unity3D this workshop is for you! No high-level tech demos, but a real-life application that is used in schools. Together, we will build an educational game, with robots fighting to the death, from scratch.

This will include backend web services, a frontend Unity client to visualize the battle and middleware processing services using the Microsoft Compiler Platform (Roslyn). The point of this workshop is to show you how technology is evolved to make development easy and create useful applications in only a few hours of hardcore coding!

Computer setup:

The latest version of Visual Studio 2019 (Community or higher).

.NET Core 3.1 SDK (3.1.101)

Unity 2019.2.19f1 (Personal, add installation from Unity Hub by clicking Installs and Add)

Clone the following GIT repository (master) to your computer the day before attending the workshop